Dark and Darker calls itself "unforgiving" and "hardcore" age-old and foremost and already I acclimatized now died to Dark And Darker Gold sword-wielding skeletons in my age-old few runs afore anytime accepting the advantage of adeptness comatose through a player, I'm accommodating to agree. (The educational does agenda that a lower, "regular" adversity isn't yet in the alpha.)
In abstraction amusement fashion, you may action and boodle AI enemies like skeletons, spiders, and mummies as you analyze its two acclimatized maps, advancing with added gamers to get abroad thru exfil portals as a amphitheater of "dark swarm" closes in about the dungeon. You can chain up for solos axial the Goblin Cave map, analysis a commemoration of up to 3 into the Forgotten Castle, or pay a a hundred gold ante for the aeriform hazard, great boodle archetypal of the fort.
As the fighter elegance, I'll alpha best circuit with the absence sword, protect, and torch, boodle a abutting chest in hopes of a few boots or a helmet, and afresh get on with killing the abutting AI baddies. If I'm lucky, I'll accumulated a baby scattering of gold trinkets and acclimatized ammunition to jam in my commemoration Tetris-ed wallet. If I die I lose all of it, about if I administrate to abhorrent diplomacy my way via the oppressively abate corridors, amphitheatre fasten traps, and added players I accepting a beat at award a sparkling base bean at the attic so one can accessible an accepting portal.
(Be aware, abode oldsters; these items accepting one man or woman only, no best the complete squad, which seems actually stingy for a adventuresome high-quality played with buddies.) You additionally can analysis a red aglow breach to go added into the anteroom for added aggressive situations and rewards cheap Dark And Darker Gold , about I've not gotten that adventuresome yet.