I'm still relatively new to their games, however I'm is well acquainted with their concept of difficultyand satisfaction when a certain enemy is finally defeated. With a wide range of Elden Ring Runes games, this has been the FromSoftware most popular game that has brought many players over the years. This is basically their 'thing'.
For myself, I got excited about excitement prior to its release and finally decided that the stunning open world, the visual style of the characters and the overall design of the characters. were enough for me take the plunge.
Here's the thing though. I'm an apex of age in the present. I work, have children, and a dog that sometimes needs to be walked... all in all, I have obligations. What I don't have lot of is time.
Time to work on beating the foe that I fight, and then watch my health points diminish into nothing by one massive attack with a sword similar to a five-door saloon. This sends me back to my tiny, glow-y fire point, without any runes that have been accumulated.
And, now, I entireheartedly, 100% will not suggest that the most beloved game mechanics from the creator could be substituted with a less diluted 'one size fits every player' concept that makes use of the talents of the majority of Elden Ring Runes for sale gamers.